[Event Post]
Mar. 5th, 2013 02:11 am::So you're taking a nice walk by the waterway or the park today, well you're in luck. You see a drunken blur of lights flash overhead, with a loud humming. When they stop, you find the source of the lights gone.
And there's a young redheaded women in a rather nice dress somewhat dizzy and annoyed. Laying on the ground, groaning. And stinking of cheap alcohol.::
And there's a young redheaded women in a rather nice dress somewhat dizzy and annoyed. Laying on the ground, groaning. And stinking of cheap alcohol.::
[Event Post]
Dec. 22nd, 2012 10:51 pm::So you've been hearing about two ladies who have been kicking asses, taking Numbers, and possibly chewing bubblegum. So, whatever grudge you hold, or you need that camera, well, there's these two chicks, one a leather-bound barbarian with purple hair, the other a fox-masked lady with silver hair, near a Bike with a Side Car.
Will you approach them?::
Will you approach them?::
[Event Post]
Dec. 18th, 2012 03:14 am::So at the resort or in the park, you find a rather quizzical Gentleman wearing an eyeless and mouth-less green-black clown suit, but with the air of a dapper gentleman, cane behind his back as he walks about, a light crowd surrounding him.
He is entertaining the crowd with dove conjuring illusions, card game tricks and guessing of die. They clap and applaud as he continues to entertaining them. A positive charge fills the entire air around him. There's something special about him.
You feel... drawn to the strange man. Something about him seems... exotic, enchanting. Like if you spend a few minutes with him, your life might change forever. Your fortunes might take a turn for the better, or the worse.::
He is entertaining the crowd with dove conjuring illusions, card game tricks and guessing of die. They clap and applaud as he continues to entertaining them. A positive charge fills the entire air around him. There's something special about him.
You feel... drawn to the strange man. Something about him seems... exotic, enchanting. Like if you spend a few minutes with him, your life might change forever. Your fortunes might take a turn for the better, or the worse.::
[Event Post]
Dec. 14th, 2012 10:27 pm::So you come across this barbarian/thuggish looking chick downtown, with a Camera floating over her. A Number Card levitates off of her opponent and flies into her hand. Perhaps you should stop her.
This can either turn into a Duel or your life can go horribly wrong due to Camera.::
This can either turn into a Duel or your life can go horribly wrong due to Camera.::
[Event Post - On A Road Somewhere]
Sep. 2nd, 2012 09:49 pm::Hello ladies, look at your man, now look back to me. I'm a Knight. Now back to your man, now back to me. Sadly, he isn't a hunk like me in dashing white metal armor. Look down, now back up. Where are you. You're in a fairy tale castle with criminals hung up to lamp posts, with the man your man could be like if he were a knight. Look at your man, now back at me. It's a dragon's skull with a wedding ring inside. Look again, the wedding ring are now gold coins flowing from my sash. Ladies, anything is possible when you are a white knight.
I'm on a horse. With a Duel Disk. Did I forget to mention that?
Sadly women seem to be verring away from him.::
I'm on a horse. With a Duel Disk. Did I forget to mention that?
Sadly women seem to be verring away from him.::
(no subject)
Aug. 14th, 2012 06:50 pm::Around the Park, Shiroko and Ai's Studio, or Shiroko/Linka/Suzume's place, you'll find a young girl in frilly Victorian ruffled clothes standing there, looking sad. Whoever the girl is, she seems to be playing with two Shiroko-esque dolls. One seems white and princessy, the other dark and witchy.
The white one seems to be winning.::
The white one seems to be winning.::
[Event Post]
Jun. 21st, 2010 11:37 pm::Let's say it's evening to late night and you have business in the school after hours. Well, whether it be classroom, hallway, foyer, or otherwise, you might notice the sound of young girlish giggles.
If you focus and wait long enough, you'll find a small girl, 4 or so feet, bouncing a ball to a wall, which rebounds and returns to her hands.
She seems to be in an Elegant Gothic Lolita outfit. But she looks too young to be a student. So what's she doing her?::
If you focus and wait long enough, you'll find a small girl, 4 or so feet, bouncing a ball to a wall, which rebounds and returns to her hands.
She seems to be in an Elegant Gothic Lolita outfit. But she looks too young to be a student. So what's she doing her?::
(no subject)
Oct. 28th, 2009 11:07 pmDark Tuner Dark Ape - Beast/Effect/Dark Tuner/Dark Level:2 Atk:0 Def:0
When this card is used as a Synchro Material Monster, it can only be used for the Synchro Summon of a Dark Synchro Monster. When this card is sent to the Graveyard for the Synchro Summon of a Dark Synchro Monster, draw 1 card.
Approved by Jeanette and Jinn
Zeman the Ape King - Beast/Effect/Fusion/Dark Synchro/Earth Level:2 Atk:2500 Def:1800
1 Non-Tuner Monster - 1 Dark Tuner. Only when the Dark Tuner Monster's Level is Subtracted from the Level of the Non-Tuner Monster as Synchro Material Monsters, and the result is -7, can this card can be Synchro Summoned. When this card attacks, until the End of the Damage Step, your opponent cannot activate Spell or Trap Cards. When an opponent's monster attacks, you can send 1 Monster from your hand or your side of the field to the Graveyard to negate the attack of the attacking monster.
Approved by Jeanette and Jinn
Fighter Ape - Beast/Effect/Dark Level:4 Atk:1900 Def:1200
When this card destroys a monster your opponent controls, it gains 300 ATK. The ATK gained by this effect becomes 0 at the end of a turn in which this card did not attack.
Approved by Jeanette and Jinn
Magician Ape - Beast/Effect/Dark Level:3 Atk:800 Def:1200
This card cannot be Special Summoned. When this card is in face-up Attack Position, you can send 1 monster from your hand to the Graveyard and select 1 face-up Defense Position monster your opponent controls. Gain control of that monster until the End Phase of this turn. The monster you gain control of with this effect cannot change Positions except by a card effect during this turn.
Approved by Jeanette and Jinn
Roaring Earth - Trap Type:Continuous
When a Beast-Type monster you control attacks a Defense Position monster your opponent controls with a DEF lower than the ATK of your monster, inflict the difference as Battle Damage to your opponent. When Battle Damage is inflicted to your opponent by this card's effect, 1 monster your opponent controls loses 500 ATK and DEF.
Approved by Jeanette and Jinn
Closed Forest - Spell Type:Field
Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. While this card is on the field, Field Spell Cards cannot be activated. Furthermore, when this card is destroyed, Field Spell Cards cannot be activated during that turn.
Approved by Jeanette and Jinn
Dark Wave - Spell Type:Normal
Select 1 Non-Tuner monster you control. During this turn, when the selected monster is used for the Synchro Summon of a Dark Synchro Monster, its Level is treated as a Minus value.
Approved by Jeanette and Jinn
Dark Matter - Trap Type:Normal
Activate only when a Dark Synchro Monster is destroyed. Special Summon 2 "Dark Matter Token" (Fiend-Type/DARK/1 Star/0 ATK/0 DEF) in face-up Defense Position. These tokens cannot be destroyed by battle and are destroyed during the next turn's End Phase.
Approved by Jeanette and Jinn
When this card is used as a Synchro Material Monster, it can only be used for the Synchro Summon of a Dark Synchro Monster. When this card is sent to the Graveyard for the Synchro Summon of a Dark Synchro Monster, draw 1 card.
Approved by Jeanette and Jinn
Zeman the Ape King - Beast/Effect/Fusion/Dark Synchro/Earth Level:2 Atk:2500 Def:1800
1 Non-Tuner Monster - 1 Dark Tuner. Only when the Dark Tuner Monster's Level is Subtracted from the Level of the Non-Tuner Monster as Synchro Material Monsters, and the result is -7, can this card can be Synchro Summoned. When this card attacks, until the End of the Damage Step, your opponent cannot activate Spell or Trap Cards. When an opponent's monster attacks, you can send 1 Monster from your hand or your side of the field to the Graveyard to negate the attack of the attacking monster.
Approved by Jeanette and Jinn
Fighter Ape - Beast/Effect/Dark Level:4 Atk:1900 Def:1200
When this card destroys a monster your opponent controls, it gains 300 ATK. The ATK gained by this effect becomes 0 at the end of a turn in which this card did not attack.
Approved by Jeanette and Jinn
Magician Ape - Beast/Effect/Dark Level:3 Atk:800 Def:1200
This card cannot be Special Summoned. When this card is in face-up Attack Position, you can send 1 monster from your hand to the Graveyard and select 1 face-up Defense Position monster your opponent controls. Gain control of that monster until the End Phase of this turn. The monster you gain control of with this effect cannot change Positions except by a card effect during this turn.
Approved by Jeanette and Jinn
Roaring Earth - Trap Type:Continuous
When a Beast-Type monster you control attacks a Defense Position monster your opponent controls with a DEF lower than the ATK of your monster, inflict the difference as Battle Damage to your opponent. When Battle Damage is inflicted to your opponent by this card's effect, 1 monster your opponent controls loses 500 ATK and DEF.
Approved by Jeanette and Jinn
Closed Forest - Spell Type:Field
Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. While this card is on the field, Field Spell Cards cannot be activated. Furthermore, when this card is destroyed, Field Spell Cards cannot be activated during that turn.
Approved by Jeanette and Jinn
Dark Wave - Spell Type:Normal
Select 1 Non-Tuner monster you control. During this turn, when the selected monster is used for the Synchro Summon of a Dark Synchro Monster, its Level is treated as a Minus value.
Approved by Jeanette and Jinn
Dark Matter - Trap Type:Normal
Activate only when a Dark Synchro Monster is destroyed. Special Summon 2 "Dark Matter Token" (Fiend-Type/DARK/1 Star/0 ATK/0 DEF) in face-up Defense Position. These tokens cannot be destroyed by battle and are destroyed during the next turn's End Phase.
Approved by Jeanette and Jinn